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java.lang.Objectvisad.bom.annotations.PointJ3D
public class PointJ3D
Meant to encapsulate information representing a Point which is going to be rendered on a VisAD display without being subject to the usual VisAD transformations. Thus the label should stick in Screen Coordinates.
| Constructor Summary | |
|---|---|
PointJ3D()
Simple constructor which makes a point at (0, 0) coloured white. |
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PointJ3D(int[][] points,
float[] colour,
double zValue,
double thickness)
Constructs a PointJ3D from specified values in screen coordinates. |
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PointJ3D(int x1,
int y1,
float[] colour,
double zValue,
double thickness)
Constructs a PointJ3D from specified values in screen coordinates. |
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| Method Summary | |
|---|---|
void |
setColour(float[] colour)
Set colour for the PointJ3D. |
void |
setPointJ3Ds(int[][] points)
Set coordinates for the PointJ3D. |
void |
setPointJ3Ds(int x1,
int y1)
Set coordinates for the PointJ3D. |
void |
setZValue(double zValue)
Set Z position for the PointJ3D. |
Object |
toDrawable(DisplayImpl display)
Make the PointJ3D into a Shape3D. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public PointJ3D()
public PointJ3D(int x1,
int y1,
float[] colour,
double zValue,
double thickness)
x1 - x screen coordinate of the point.y1 - y screen coordinate of the point.colour - red green blue triple; each value in [0.0, 1.0].zValue - Virtual world value; larger z is in front.thickness - used for the size of the point.
public PointJ3D(int[][] points,
float[] colour,
double zValue,
double thickness)
points - 2 rows with each column containing a point
in screen coordinates; requires 1 point (column).colour - red green blue triple; each value in [0.0, 1.0].zValue - Virtual world value; larger z is in front.thickness - used for the size of the point.| Method Detail |
|---|
public void setPointJ3Ds(int x1,
int y1)
x1 - x screen coordinate of the point.y1 - y screen coordinate of the point.public void setPointJ3Ds(int[][] points)
points - 2 rows with each column containing a point
in screen coordinates; requires 1 point (column).public void setColour(float[] colour)
colour - red green blue triple; each value in [0.0, 1.0].public void setZValue(double zValue)
zValue - Virtual world value; larger z is in front.public Object toDrawable(DisplayImpl display)
Shape3D.
toDrawable in interface ScreenAnnotationdisplay - the VisAD display for this Point.
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